Anti-Anti
MEDEA Special Award 2008 winner
Showcase video of the project Anti-anti
This multimedia supported pervasive game was created by secondary school students of the Sint-Lievenscollege Gent (Belgium) to sensitise students for a national day against useless violence. Students participating in this 50 minute game had to search a fictitious murderer in their school through clues provided in mp3-files and video clips.

Screenshot of the project Anti-Anti
What the judges said of this entry:
“...an excellent entry, a media supported pervasive game with good use of media and a pedagogical approach that is not mainstream classroom teaching and learning but nevertheless valid education. Designed by the learner community itself it is admirable how intuitive and qualitative this entry is. It demonstrates good use of emotion and technology, and uses the media and the devices that these (very young) end users are familiar with (for example mp3 players and YouTube).
Very well-adapted to its particular audience and its objectives. It is an accomplished piece of work from such a young group of 'authors'. An exemplar of good choice of media, good story telling and a strong plot, used within a particular social agenda that is of great relevance to the participating audience. Based on an excellent, creative idea, it is game based soft skills learning with good use of media, motivation and involvement.”
About Steven Ronsijn
Steven Ronsijn, Mathy Vanbuel, ATiT (Belgium) and Ciarán Mc Cormack, The Film Project for Primary Schools (FÍS) (Ireland)
Steven Ronsijn is teacher and educational ICT-coordinator at the Sint-Lievenscollege Ghent in Belgium. Besides being a teacher of French language, he is also a coach for the "unprescribed teaching time" during which the multimedia-project Anti-anti was created.
This learning event, created by students for students against the omnipresence of useless violence in society, was awarded with the MEDEA Special Award 2008. The production team consisted out of five 17-years-old students who combined sound and digital video into an attractive learning package related to many official attainment targets.






